The ultimate compliment to an athlete is to call them a “video game.” But what happens when a player is so good, that the video game version of themselves do not properly do them justice? That’s the current conundrum that 2K Sports is having with reigning NBA MVP, Stephen Curry.
For years, NBA 2K has prided themselves on being the most realistic basketball simulation of all time. Coupled with phenomenal graphics and actual basketball minds, the game took away the arcade-like popularity of NBA Jam and infused true-to-life NBA quality basketball in the palm of your hands. The problem is, Stephen Curry is so good that he takes traditional basketball thinking and puts it on his head. The best thing about NBA 2K is that it rewarded people who actually knew the game of basketball and not just basketball video games. “Good shot selection” and “bad shot selection” are the meat and potatoes of NBA 2K, but for Stephen Curry everything he makes seems like a bad shot selection.
The video game punishes you for over-dribbling and shooting from 40 feet out, but that’s a walk in the park for the MVP. The makers of the video game are decidedly stumped. “To be completely honest, we are still looking for ways to better translate his game into NBA 2K,” gameplay director Mike Wang told Forbes in an interview published yesterday. “He’s a ‘rule breaker’ when it comes to jump shooting … he becomes a problem in the video game world where we’ve been trying to train our gamers [to know] that certain types of shots should be rewarded versus others.”
In other words, Stephen Curry broke NBA 2K. “We’re going to have to invest even more time in future iterations to really let Steph be Steph in future versions of NBA 2K,” Wang said.
Photo Credit: 2K Sports